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    posted a message on PitBull 4.0
    Quote from doondoon
    Absolutly love this addon, have to say thank you so much! been using this addon ever since the first discord went out of action, i just have 1 little request, maybe i can add this by myself... it would appear as though you can alter the opacity of everything other than the auras which i would really like to do? any assistance much appreciated, thanks.


    File a ticket:
    http://www.wowace.com/addons/pitbull4/create-ticket/
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from fateswarm
    Can pitbull highlight a buf of mine on frames?


    Yes, make a Aura Filter (/pb, Modules, Aura, Filter Editor) and then set it as a Highlight filter under the Aura tab of the Layout Editor.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from Deliriumascent
    Is there a way to put non-uniform spaces between players in a group? That is, say I'm in a standard 5 person party. Could I Place 2 of the players along the left side of my screen, and the other two along the right side?


    Not at this time.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from dReked
    No response after 3 days...is the mod dead? Even though an update was released less than a month ago?


    Your question has been answered numerous times all over, is answered by the tooltip in the configuration area where you turn on config mode... If you'd taken the smallest amount of effort to look on curse or wowace.com's pages for pitbull4 you would have found the answer to your question.

    I don't tend to rush to answer questions that I've answered many times before.

    Yes config mode for groups is broken by changes made by Blizzard. It'll take major refactoring of our config mode to bring it back.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from essmene
    I thought the aura settings were preset.

    I haven't fiddeled with filters yet, i'll have a look.


    Not at all. You can fiddle with them. I can say without a doubt what you want should be mostly possible. Though spurgeable might be a challenge because I don't believe everything is and I think the flag Blizzard provides for stealable doesn't apply to purgeable.

    It's been on my todo list to add this support to the default filters. I added it to support for Enrage in my own setup since I play a Druid.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Beefdot, this is a bug in the model. Happens to the other addons too.
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from Zlicer3060
    How do you make custom shapes for Pitbull, is it in photoshop or xml coding?, its prob some place but i wont read 177 pages throug to find out :) i wan't to make a trapetz like unit frame for this:


    You can't do that with PitBull4.
    Posted in: Unit Frames
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    posted a message on There a way to fix wide tabs?
    Quote from Galvin
    Since the patch all tabs are now very wide, making mods that use them look ugly. Anyway to fix this?


    Update or install a standalone copy of the latest Ace3.
    Posted in: Lua Code Discussion
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    posted a message on LuaTexts Official Thread
    Quote from StrayMeister

    I'm guessing it's just some pathetic error on my part, but it's annoying me.
    Anyone who can give me some insight on what's wrong with my code?


    The second argument you're passing to Power() is rage or mana which isn't defined in the text so it's passing nil, which is the same as passing no 2nd argument at all. The power type is specified by passing an integer that corresponds to the power type.

    http://wowprogramming.com/docs/api_types#powerType

    However, even replacing the proper constants (mana with SPELL_POWER_MANA and rage with SPELL_POWER_RAGE) won't fix your code because Power() probably returns 0 for the current power type and 0 evaluates to true in Lua.

    You should just check the power type directly with UnitPowerType().

    E.g. UnitPowerType(unit) == SPELL_POWER_MANA
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from Isstai
    Hey, in my new UI my 5 man party layout would look great split into two groups of two as follows:



    Is there any way to achieve this in Pitbull or do I need to look elsewhere?


    Not right now but if we exposed the maxColumns setting for the groups you could. Make a ticket. People have asked for exposing this before but this is the first use case that I think justifies doing it.
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    The game in general doesn't provide targeting information for spell casts other than your own. This is largely for PVP balance purposes. It's been requested in the past to expose more info and declined.
    Posted in: Unit Frames
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    posted a message on LuaTexts Official Thread
    You'll probably want to use LibResComm to do the work for you. However, due to some limitations with the current LuaTexts setup using a library is troublesome. I haven't gotten around to dealing with this.

    Personally I just use SmartRes2 (http://wow.curse.com/downloads/wow-addons/details/smartres2.aspx).
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from Arkayenro
    there are two Visual Heal modules included, should i just enable both (at the addon level) and let the code decide which one to use?


    Yup. One is for China and one is for the rest of us that have 4.x
    Posted in: Unit Frames
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    posted a message on PitBull 4.0
    Quote from AstroCat
    Started using PitBull. Went into dungeon fought a boss and his target frame appeared on the mid upper right side of my screen using the WoW default graphics. And when a second boss joined in his appeared underneath it. Intended?


    Yes because we don't provide boss frames at this time.
    Posted in: Unit Frames
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    posted a message on LibHealComm-4.0
    Hint to PB4 people who keep linking this thread to me. I'm aware that LHC is obsolete. There are two Visual Heal modules. LHC4 is not loaded on a 4.x client. The old module is there for china. So please stop opening tickets that have no point.
    Posted in: Libraries
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