don't think you can move it but you could make a second frame and then via secure attributes hide the first one during vehicles and show the second one
are you talking about the config displaying shadow in the text or the actual addon frame
the config is controlled by Ace everything else is controlled by the addon or another lib the addon is using. best thing to do is contact the author of the addon you want to change and ask them whats going on or if they are willing to add a config for this
also is it a shadow or an outline that you want to remove (2 very different things) (most addons add an outline since it makes the text show up on most backgrounds)
did some drycoding at work (check the latest alpha package) so it needs some testing
Here is what is should do:
Scenario 1: No Rewards
- No button should be visible
Scenario 2: One or more Quest Rewards with at least one Equippable
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all rewards possible)
Scenario 2: Two or more Quest Reward Choices (may also have One or more Quest Rewards with non being Equippable)
- No button visible initially
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
Scenario 3: One or more Quest Rewards with at least one Equippable and Several Quest Reward Choices
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all non optional rewards possible)
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
- If a usable and Equippable Item is selected and Shift is pressed button shows stating "Complete & Equip All Items"
>>(when pressed equips all rewards possible)
maybe this could be done as in a BAG_UPDATE event. when you get an item that equipable and has a higher itemlevel than the item it would replace, it could ask if you want to equip it. perhaps showing the tooltip and the compare tooltip.
options could include automatically utilizing pawn scoring systems and maybe turning off the check for non soulbound items (so it would suggest you equip items that you might intend to sell, trade, stash away for an alt, etc).
maybe it could plug into the quest reward window by highlighting what it thinks is an upgrade.
could also maybe check your equipment sets and replace the item there, too. (including item set mods like item rack).
got bored at work not 100% sure if it works http://www.wowace.com/addons/autoequipquestitem/
don't have any quests with items i can equip atm so cant test (last test threw an error which i think i remedied but need another quest to test)
very simple addon shows an extra button if you can equip the item otherwise its business as always (also only equips items which you need to select)
Minimap jumping around my cursor this could also interfere with clicking on things(also makes the minimap unusable)
if your scan resolution is to low you can miss things if you or the blip (or both) are moving
if your scan resolution is high the you introduce lag in the scan itself (the lower the FPS the higher scan lag) and if the scan is at the same speed you are moving you may miss blips completely
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the config is controlled by Ace everything else is controlled by the addon or another lib the addon is using. best thing to do is contact the author of the addon you want to change and ask them whats going on or if they are willing to add a config for this
also is it a shadow or an outline that you want to remove (2 very different things) (most addons add an outline since it makes the text show up on most backgrounds)
screenshots would help
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as such it does not care about tags
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correct but not as a function but as an event that fires when they are pressed. (i am changing some text when a modifier is pressed)
i think i found what i was looking for: MODIFIER_STATE_CHANGED (if someone could confirm it would be nice since i dont have access to wow at work)
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Here is what is should do:
Scenario 1: No Rewards
- No button should be visible
Scenario 2: One or more Quest Rewards with at least one Equippable
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all rewards possible)
Scenario 2: Two or more Quest Reward Choices (may also have One or more Quest Rewards with non being Equippable)
- No button visible initially
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
Scenario 3: One or more Quest Rewards with at least one Equippable and Several Quest Reward Choices
- Button is visible stating "Complete Quest & Equip Item/s"
>>(when pressed equips all non optional rewards possible)
- If a usable and Equippable Item is selected button shows stating "Complete & Equip Selected Item"
>>(when pressed equips selected reward)
- If a usable and Equippable Item is selected and Shift is pressed button shows stating "Complete & Equip All Items"
>>(when pressed equips all rewards possible)
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new code is uploaded and tagged just needs approval
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hehe i'm gonna keep it very simple for now :)
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not much i can do after the fact (gonna try to get some more quests on my lock that drop usefull items)
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http://www.wowace.com/addons/autoequipquestitem/
don't have any quests with items i can equip atm so cant test (last test threw an error which i think i remedied but need another quest to test)
very simple addon shows an extra button if you can equip the item otherwise its business as always (also only equips items which you need to select)
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i see the following problems: